The Division's multiplayer is "meaningful" because "you have something to lose"

“It’s not just a scorecard in a multiplayer map,” says Massive chap.

The Division is probably the most exciting Tom Clancy outing in yonks (sorry, Splinter Cell), a higher-tech riff on the guiding principles of Day Z, in which you battle to save or destroy a plague-ridden city. It’s one of a handful of games that are trying to make narrative and multiplayer cohere – material scarcity in the “campaign” world is also the reason players and player factions fight one another online.

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