TMNT: The Cowabunga Collection Features Rollback Netcode For SNES ‘Tournament Fighters’


TMNT Tournament Fighter
Image: Konami

Konami has delivered more good news for Turtles fans today. At the end of the month, Teenage Mutant Ninja Turtles: The Cowabunga Collection will be launching on Switch. And the compilation’s publisher has revealed that one game is getting some modern-day enhancements to help with online play.

Of the 13 games included in the Cowabunga Collection, Teenage Mutant Ninja Turtles: Tournament Fighters for SNES will be getting rollback netcode! This fighting game got three different versions back in the day — one on NES, SNES, and Mega Drive Genesis, and all three are on the collection — but so far the company has only revealed that the SNES game is getting the modern-day fighting game essential.

Rollback is often cited as the preferred netcode for online play because it ‘predicts’ the next frame inputs for all characters. Then, if it’s wrong, it ‘rolls back’ and corrects itself. It works extremely well when players are fighting against someone who’s experiencing lag, so it makes for a smoother experience.

Fan response has been pretty positive online following this announcement. We wonder whether this will lead to Tournament Fighters tournaments in the future!

Don’t forget, you’ll be able to kick shell at a stable framerate online when The Cowabunga Collection launches on 30th August!

Are you excited to try out Tournament Fighters with rollback? Let us know!